Saturday, September 6, 2014

BGG 18 Card Microgame Contest

I have entered the BGG 18 Card Microgame Contest!

The idea of making a complete game with only 18 cards in intriguing and challenging. I've developed a fairly abstract and simple game called CMYK, which you can download and try out.
Basically, the idea is to make lines of cards in your colour, horizontally, vertically or diagonally. The twist is that whenever you play a card into the grid, it swaps with a card already in play. This can lead to some very tough choices and sticky situations when the grid fills up. Because this also means that if you go first or last you have no choice in what you do, the game is played over four rounds, with each player going first in turn and the winner being whoever scores most points over the whole game.

I'm also playing with the idea of doing a second game, somehow involving combat, but I have not gotten any further with it yet. I think it will involve rotating the cards to track damage and hit points, but beyond that I know not...

Sunday, June 15, 2014

Warlords of Scrundor

The kingdom is MINE!
I had an idea for a new game on Thursday night, which I've been working on for the last few days. In it, players take on the roles of ambitious Orc warlords in the foul orcish kingdom of Scrundor, and try to over throw the king, Grolg the Unfeasibly Smelly. The game play is something like talisman, with players moving around a board made up of inner and outer rings, with Grolg's palace at the centre. The difference here being that the board is made up of cards, and these cards can be moved or replaced during the game. Each location has a quest or special ability associated with it which players can attempt to use.
At present, there are 16 unique locations for the inner ring, representing the mountain of Scrundor, eight of which are in play at any one time. The quests here are harder, but the rewards greater. The outer ring has 16 cards in play, from a potential pool of 32. The quests and challenges are easier here, but the rewards are not as great.
Players are rewarded with followers from the four tribes of Scrundor - each of these grants a bonus on a different type of quest. The other types of reward come in the form of gold (used to buy things like followers) and loot cards (which can be anything from a Really BIG Axe to a blessing from the unpronounceable Orc god, Drotzch, or a spell of some kind). There are currently 150 loot cards, although may of these are duplicates.
Well... sounds legit.
I am currently working on the quest cards - some locations just let you draw a quest card instead of having a specific quest printed on them.
All of this is going to be printed out on business cards for play testing before I work on the art. Anyone who wants to contribute art, fell free to email me.

Monday, April 14, 2014

Peg Flight: a new floor game for Gamer Kids.

Peg Flight is an exciting new game for Gamer Kids about dog fighting planes made from wooden pegs and other crafty materials. The rules cover flicking dice at one another to deal damage, movement and upgrading your planes with a range of optional extras.
The PDF contains the complete rules, plus a craft session explaining how to build your own planes, ground targets and clouds.

I have recently discovered that Peg Flight has turned up in Spain. If you want to check out the Spanish language version, and the really rather cool mission cards and profiles the chap who translated it has made, check out his blog.

Wednesday, January 1, 2014

Time Lapse Gaming: Minitaurus

Brad and his wife Simone came over today, along with their friend Johnno for a bit of gaming. We decided to wind down at the end with a light game, and I pulled out Minitaurus. After we played, Johnno suggested making a time lapse film of the game. So we did, using my iPad and iMotion HD. The quality is not great - might need to get the pro version to improve things!